Terminus poster

Status:
Steam Released Soon

Terminus

Terminus - my Graduation project - is a Survival TPS Horror game.
As a Gameplay Programmer on the team, I was responsible for implementing the 3C,
most of the core gameplay features, as well as the save system.
I also focused on debugging and optimizing the game to ensure the smoothest and most immersive player experience possible.

Pitch - During the tense period of May 1968, a number of interferences appeared, bringing their share of complications. Charles Mercier, a soldier in a secret organization working to manage these crises, is sent on a mission to find and shut down one of these interferences. But once he has delved into the depths of the Paris metro, nothing seems usual anymore.

Tags:

C++

UNREAL 5

PERFORCE

👤x 9