I'm a currently a master's degree student at ArtFX with a
specialization
in Gameplay programming.
Throughout my studying journey, I've undergone extensive training in C++, graphics rendering and 3D
mathematics.
Driven by a passion for writing efficient code, I prioritize creating solutions
that are not only robust and performant but also inherently clear and comprehensible for my team.
As a passionate gamer, my primary objective as a gameplay programmer is to replicate the same joy
and excitement I personally experience while immersed in video games to the players.
I'm always eager to learn and take on new challenges to sharpen my Gameplay Programming skills.